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Achievements & the Ledger

Every Steam achievement and Ledger feat, and what each one unlocks.

The Ledger records feats across all voyages. The first group are the Steam achievements; the rest are Ledger feats that unlock layouts, rooms for custom loadouts and more. Hidden achievements are blurred: click one to reveal it.

Steam achievements (102)#

First Blood

Win your first ship battle.

Clear Title

Pay off the Tallow Hen's debt.

Debts Settled

Defeat the Collector.

Paid in Iron

Beat the Collector without paying the debt.

Unlocks: Revenue Cutter Nine
Beyond the Low Lanes

Reach Act II.

Where the Charter Ends

Reach Act III.

Crystal Light

Reach the Shard Coast.

Unlocks: Deep Seam
Toll Roads

Reach the Marchholds.

Storm-born

Reach the Highwilds.

Unlocks: Clan outcast captain
Brass and Tick

Reach the Cogholds.

Unlocks: Lamplighter
Past the Charter

Reach the Unlicensed Reaches.

Above the Clouds

Reach Act IV.

Unlocks: Second Row
Gilt Terrace

Reach the Crown Peak.

Unlocks: Disgraced noble captain
Under the Black Flag

Reach the Free Muster.

The Front

Reach the Hush Front.

Vats Aflame

Defeat the Tallowmere.

Toll Unpaid

Defeat the Tollgate.

Storm's Eye

Defeat or calm the Stormmother.

Lullaby

Calm the Stormmother instead of killing her.

Clock Stopped

Defeat the Orrery.

Pale Sails

Defeat the Pale Regatta.

Gallery Applause

Win the Exhibition.

Blockade Runner

Break the Crown blockade.

Reform

Defeat the Cistern and deliver it to your patron.

Fair Winds

Win on Fair Winds.

Trade Winds

Win on Trade Winds.

Crosswinds

Win on Crosswinds.

Five Marks

Win with Brand mark 5 or higher.

Ten Marks

Win with Brand mark 10 or higher.

Nothing Refunds It

Win with Brand mark 15.

Night Runner

Deliver 10 contraband crates across all runs.

Unlocks: Night Runner
Safe Passage

Carry 5 wild casters to safety across all runs.

Unlocks: Candlewick
Three Fires

Win a battle with three of your own rooms burning.

Unlocks: Emberkin lineage & the Kiln
Bucket Brigade

Put out 20 fires in one run.

Unlocks: Lutrine lineage
Into the Quiet

Sail 5 passages through the Hush in one run.

Unlocks: Chiropteran lineage
Golem Core

Carry a golem core home from a ruin.

Unlocks: Quickener wild casters
Shipwright's Hands

Repair 30 hull in one run.

Unlocks: Shaper wild casters
Tinker's Pocket

Own 3 devices at once.

Unlocks: The Cogholds & Gnome exile captain
Kin-Sky

Win an aerie trial.

Unlocks: Talonreach
Thrift

Win a run with 20 or more unspent crystal.

Unlocks: Gray Heron
Spellbound

Win a battle using only spells.

Unlocks: Academy washout captain
Hidden Light

Protect a wild caster from an inspection.

Unlocks: Wild caster fugitive captain
Prize Crew

Capture a ship by defeating its whole crew.

Mercy

Accept an enemy's surrender.

Cold Coin

Sell the Shard.

Brimming

Fill the Shard to 12.

Full Table

Have 8 or more crew aboard.

Silver Tongue

Hold 500 silver at once.

Most Wanted

Reach heat 10.

The Needle Swings

Reveal a hidden knack.

Good Cheese

Two crewmates bond over a shared table.

Something Waiting

A crewmate meets their totem in the dream well.

The Last Cast

Witness a wild caster's Last Cast.

Well Read

Cast 100 ship-scale spells across all runs.

Hard Hands

Defeat 50 enemy crew across all runs.

The Unannounced

Have ten names on the memorial wall (The Unannounced), across all voyages.

Delver

Complete a dungeon delve.

The Surveyor's Map

Find all seven Surveyor's Pages.

Unlocks: The Break ending
Everyone Home

Win a run without losing a single crewmate.

Iron Belly

Win a ship battle while your ship is Heavy: her load is 90% to 100% of her lift (Overweight does not count).

Featherweight

Reach Act III without your ship ever being Heavy or Overweight (a load of 90% of her lift or more).

High Road

Fly the High route 10 times in one run.

Over the Rail

Kill 5 enemies aboard their own ship in one battle.

Read the Sky

Stop an enemy shot or disk with a counterspell.

Burnt Fingers

Have a mage overdraw a spell in a fight (the Overdraw button: 10 health, and it may leave a scar).

Blood Like Sand

Have a mage run out of mana (Exhausted).

Adrift

Drift on a ley current with no crystal.

Tallow Hen

Win with the Tallow Hen.

Revenue Cutter Nine

Win with Revenue Cutter Nine.

Deep Seam

Win with the Deep Seam.

Lamplighter

Win with the Lamplighter.

Talonreach

Win with the Talonreach.

Second Row

Win with the Second Row.

Night Runner

Win with the Night Runner.

Candlewick

Win with the Candlewick.

Kiln

Win with the Kiln.

Gray Heron

Win with the Gray Heron.

Fleet Captain

Win with three different ships.

Every Hull a Home

Win with all ten ships.

Full Holds

Deliver 3 contracts in one run with the Tallow Hen.

Unlocks: Tallow Hen layout B
Prize Court

Capture a ship with Revenue Cutter Nine.

Unlocks: Revenue Cutter Nine layout B
Deep Vein

Hold 50 crystal at once with the Deep Seam.

Unlocks: Deep Seam layout B
Brass Band

Own 3 constructs at once with the Lamplighter.

Unlocks: Lamplighter layout B
Talons Out

Kill 3 enemy crew aboard their own ship in one battle with the Talonreach.

Unlocks: Talonreach layout B
Salon Duel

Win a battle using only spells with the Second Row.

Unlocks: Second Row layout B
Running Dark

Deliver 3 contraband crates in one run with the Night Runner.

Unlocks: Night Runner layout B
Safe Port

Carry 2 wild casters to safety in one run with the Candlewick.

Unlocks: Candlewick layout B
Fire Drill

Put out 15 fires in one run with the Kiln.

Unlocks: Kiln layout B
Ley Rider

Sail 8 ley-current passages in one run with the Gray Heron.

Unlocks: Gray Heron layout B
Daily Charter

Complete a Daily Charter.

Lying Low

Patch up your ship with your own hands in a hideout in the front.

Not Today

Break away from the front's pursuer.

Uncovered

Take a vault's prize and its seal.

Warden's Bane

Defeat a vault's Warden.

Five Seals

Take all five seals in one voyage.

Room feats (22)#

Aloft

Win a ship battle. Opens the Keel's upgrades for custom loadouts.

Unlocks: The Keel's upgrades in custom loadouts
Banked Fire

Have 10 Flow in the Hearth. Opens more Flow for custom loadouts.

Unlocks: More Flow in custom loadouts
A Light Hand

Dodge 5 shots in one voyage. Opens the Helm's upgrades for custom loadouts.

Unlocks: The Helm's upgrades in custom loadouts
Clean Pair of Heels

Break away from a fight. Opens the Drive's upgrades for custom loadouts.

Unlocks: The Drive's upgrades in custom loadouts
Woven Air

Have your wind shield stop 10 shots in one voyage. Opens the Ward Loom for custom loadouts.

Unlocks: The Ward Loom in custom loadouts
Broadside

Sink a ship with your guns. Opens the Battery Deck for custom loadouts.

Unlocks: The Battery Deck in custom loadouts
A Seat at the Table

Cast 10 ship-scale spells in one voyage. Opens the Casting Room for custom loadouts.

Unlocks: The Casting Room in custom loadouts
Wound Up

Win a fight with a construct working. Opens the Construct Bay for custom loadouts.

Unlocks: The Construct Bay in custom loadouts
Line Fast

Put a crewmate aboard an enemy ship by a harpoon line. Opens the Boarding Harpoon for custom loadouts.

Unlocks: The Boarding Harpoon in custom loadouts
On the Mend

Heal a crewmate in the Infirmary during a fight. Opens the Infirmary for custom loadouts.

Unlocks: The Infirmary in custom loadouts
Wet Decks

Put out a fire with the Deluge Tanks. Opens the Deluge Tanks for custom loadouts.

Unlocks: The Deluge Tanks in custom loadouts
Locked Out

Have a locked door hold a boarder. Opens the Bulkheads for custom loadouts.

Unlocks: The Bulkheads in custom loadouts
A Good Look

Look inside an enemy ship from the Lookout. Opens the Lookout for custom loadouts.

Unlocks: The Lookout in custom loadouts
Bunks for All

Have 5 crew aboard. Opens the Quarters for custom loadouts.

Unlocks: The Quarters in custom loadouts
Hot Meals

Fly 10 passages with a Galley aboard. Opens the Galley for custom loadouts.

Unlocks: The Galley in custom loadouts
Bill of Lading

Deliver a contract. Opens the Cargo Hold for custom loadouts.

Unlocks: The Cargo Hold in custom loadouts
Nothing to Declare

Stow a crate or a passenger in a Smuggler's Nook. Opens the Smuggler's Nook for custom loadouts.

Unlocks: The Smuggler's Nook in custom loadouts
Quiet Hour

Have a mage rest in the Still Room for 1 passage. Opens the Still Room for custom loadouts.

Unlocks: The Still Room in custom loadouts
First Flask

Refine a flask in the Refinery. Opens the Refinery for custom loadouts.

Unlocks: The Refinery in custom loadouts
Made by Hand

Build a device at the Tinker's Bench. Opens the Tinker's Bench for custom loadouts.

Unlocks: The Tinker's Bench in custom loadouts
Not Yet

Have the Vitality Chamber hold a fallen crewmate. Opens the Vitality Chamber for custom loadouts.

Unlocks: The Vitality Chamber in custom loadouts
Under Lock

Take a prisoner alive. Opens the Prison for custom loadouts.

Unlocks: The Prison in custom loadouts

Ship layout feats (23)#

Standing Room

Have 5 crew aboard at once with the Tallow Hen.

Unlocks: Tallow Hen layout D
Paid on Delivery

Claim a bounty with the Tallow Hen.

Unlocks: Tallow Hen layout E
In Irons

Take a prisoner alive with Revenue Cutter Nine.

Unlocks: Revenue Cutter Nine layout D
Long Patrol

Beat 2 bosses in one run with Revenue Cutter Nine.

Unlocks: Revenue Cutter Nine layout E
Down the Shaft

Complete a delve with the Deep Seam.

Unlocks: Deep Seam layout D
Patched and Paid

Repair 20 hull in one run with the Deep Seam.

Unlocks: Deep Seam layout E
Night Work

Win 8 fights in one run with the Lamplighter.

Unlocks: Lamplighter layout D
Pockets Full

Own 5 devices at once with the Lamplighter.

Unlocks: Lamplighter layout E
Two for the Clan

Capture 2 ships in one run with the Talonreach.

Unlocks: Talonreach layout D
Far from the Aerie

Reach Act III with the Talonreach.

Unlocks: Talonreach layout E
Full Recital

Cast 30 ship-scale spells in one run with the Second Row.

Unlocks: Second Row layout D
In Good Health

Reach Act III without losing a crewmate with the Second Row.

Unlocks: Second Row layout E
Off the Books

Hold 300 silver at once with the Night Runner.

Unlocks: Night Runner layout D
Known to the Excise

Reach heat 8 with the Night Runner.

Unlocks: Night Runner layout E
Room for One More

Have 6 crew aboard at once with the Candlewick.

Unlocks: Candlewick layout D
Lights in the Dark

Win 6 fights in one run with the Candlewick.

Unlocks: Candlewick layout E
Through the Smoke

Defeat 8 enemy crew in one run with the Kiln.

Unlocks: Kiln layout D
Slow Burn

Reach Act III with the Kiln.

Unlocks: Kiln layout E
Gone with the Wind

Break away from 3 fights in one run with the Gray Heron.

Unlocks: Gray Heron layout D
Ahead of the Weather

Reach Act III with the Gray Heron.

Unlocks: Gray Heron layout E
Her Own Lines

Fill a ship's EXP bar.

Unlocks: That ship's custom loadout

Questline feats (21)#

A Thread Pulled

Finish a questline.

Loose Ends

Finish 5 questlines across all voyages.

A Good Ear for Trouble

Finish 15 questlines across all voyages.

The Long Yarn

Finish 40 questlines across all voyages.

Rare Company

Finish a rare questline.

More than Freight

Finish a questline that began with a job.

Worth the Round

Finish a questline that began with a tip bought in a tavern.

Chance Met

Finish a questline that began with a chance meeting.

In the Wreckage

Finish a questline that began with something found after a fight.

Over the Border

Finish a questline in a later region than the one it began in.

Three Tales Told

Finish 3 questlines in one voyage.

Too Many Irons

Have 5 questlines under way at once.

Not in Any Catalogue

Come by a weapon that only a questline gives.

Curios

Hold 3 relics at once.

A Flying Museum

Hold 8 relics at once.

First Warrant

Claim a bounty.

Known at the Office

Claim 10 bounties across all voyages.

The Office's Favourite

Claim 25 bounties across all voyages.

Four Skulls

Claim a bounty of rank 4.

As Posted

Finish a hunt by bringing the target in and claiming the bounty.

Not as Posted

Finish a hunt without claiming its bounty: take the target's offer, or turn on whoever posted it.

Boarding feats (9)#

Not Through Here

Bar a room with a Barricade and have it stand while they hack at it, until it comes down by itself.

Quiet Work

Wreck one of their systems with a crewmate nobody saw.

Brass Appetite

Have your Brass Weevil wreck one of their systems.

Pest Control

Find and destroy an enemy Brass Weevil aboard your ship.

Never Laid a Hand

Take a ship by boarding without a single blow landing on your boarders.

Everybody Out

Haul two or more of your crew home with one Fall Back.

From Behind

Put one of their crew down with a Backstab.

Good Dog

Have your Watch Hound find something unseen aboard your ship.

By the Drill Book

Use three of Barricade, Shield Wall, Pin and Rally in one fight.

Prison feats (7)#

Under Lock and Key

Take an enemy alive and hold them in your Prison.

A Change of Sides

Recruit a prisoner into your crew.

Friend of the Law

Hand five prisoners to the law, over any number of voyages.

No Questions Asked

Sell a prisoner to the underground.

Full House

Hold three prisoners at once.

Signed For

Deliver a captain wanted alive from your own cell.

On Your Way

Let a prisoner who is no outlaw go free in a town.

Magic feats (5)#

Practiced Counter

Train a mage to Practiced Counter: their counterspells work 75% of the time.

Perfect Counter

Train a mage to Perfect Counter: their counterspells always work.

Three in the Air

Stop three shots or disks with counterspells in one fight, and win it.

Third Time Unlucky

Win a fight in which your counterspells missed three times.

Shot and Disk

Stop a shot and turn back a boarding disk with counterspells in the same fight.

Endless feats (13)#

One More Sky

Win a voyage and sail on in Endless.

Past the End

Clear 1 area in Endless, hard.

Against the Grain

Clear 3 areas in Endless, hard, in one voyage.

Five Skies On

Clear 5 areas in Endless, hard, in one voyage.

No Harbor Wanted

Clear 10 areas in Endless, hard, in one voyage.

The Sky Gives Up First

Clear 20 areas in Endless, hard, in one voyage.

The Long Way Round

Clear 3 areas in Endless, relaxed, in one voyage.

Fair Weather Captain

Clear 10 areas in Endless, relaxed, in one voyage.

Still Out There

Clear 25 areas in Endless, relaxed, in one voyage.

Every Wind

Clear an area in each of the nine regions in Endless, across all voyages.

Twice Beaten

Beat every one of the nine bosses again in Endless, across all voyages.

A Quiet House Ashore

Retire from Endless with 1,000 silver aboard.

All Hands, Still

Clear 5 areas in a row in Endless without losing a crewmate.

Other feats (17)#

Line Astern

Win a running fight of three ships.

Fortune Favors

Win 10 fights that a risk you chose in a scene led to, across all voyages.

Not a Scratch

Win a fight without losing a point of hull.

Prow First

Sink a ship by ramming her.

Hands Off

Win a fight with Auto Battle on.

All Weathers

Win a fight in each of the ten weathers.

Bare-headed

Win a fight in a Thunderstorm with no ward layers up at the end.

Weather Maker

Turn the weather in a fight.

Make and Mend

Stop to make repairs 5 times in one voyage.

Armored

Fit plating to a room.

Our Own Names

Rename your ship and a crewmate.

Master of a Trade

Have a crewmate reach level 3 in a skill.

Seasoned Hands

Choose 10 perks in one voyage.

Any Hands

Have someone who is not a gnome build a device at a Tinker's Bench.

Brass Works

Build 10 devices at a Tinker's Bench across all voyages.

Seen It All

Visit every kind of waypoint in one voyage.

Third Time Lucky

Reach Act III on a non-ending voyage after losing the ship twice.

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord