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Questlines

147 stories in several scenes, with choices that send them one way or another.

A questline can start from a job, a tavern tip, a chance meeting, something found after a fight, or a bounty poster. Its next place is marked on the chart with a gold star, and most end with something that makes the ship stronger.

The Low Lanes#

The Short-Weight Seal

UncommonFrom a job

She pays her passage in advance and asks which ports have never fined your ship.

Guild Auditor's Seal Guild Master's Seal

The Chandler's False Deck

UncommonFrom a job

The supply merchant wants the cargo unloaded after dark and asks how deep your hold is.

Caulking Kegs Folded Hold

The Honest Scales

UncommonFrom a job

The market warden placed the order himself and paid for the weights out of his own pocket.

Old Coin Scales

The Wyrm's Tooth

RareFrom a job

The crate is as long as a man but weighs surprisingly little, and the shipping agent refuses to say what's inside.

Heavy Ballista Wyrmtooth Ballista Scorpion Repeater Ranging Lens

Five Rivets at a Blow

RareFrom a job

Two different strangers have separately asked the shipping agent which vessel is carrying these rivet kegs.

Gnomish Rivet Storm Endless Quiver

The Yard Behind the Fog

UncommonFrom a tavern tip

A bargeman swears there is a hidden ship-breaker's yard concealed inside the permanent fog bank at Eel Bend—a fog that hasn't lifted in nine

Heartwood Keel Beam Fog Kettle

The Carriers' Long Table

UncommonFrom a tavern tip

A tavern boy says the independent Carriers' historic mess hall has been seized for debt, and its century-old oak long table is about to be c

A Wheel of Good Cheese Captain's Long Table

The Mill That Would Not Stop

UncommonFrom a tavern tip

A bolt-maker says the water-powered bolt mill on the Sour Beck is still running behind its nailed shutters, three years after the Collector

Tinker Crab Endless Quiver Quick-loaders

The Drummer of Dry Stair

UncommonFrom a tavern tip

A teamster says an old woman at Dry Stair beats a weather drum to summon rain—and the foundry coke works below the cliff has sent men to sma

Rain Drum

The Slag Bell

RareFrom a chance meeting

Calming Bell Skyreader's Orrery

The Free Pilot

UncommonFrom a chance meeting

Old Surveyor's Chart

The Faithful Crab

UncommonFrom a chance meeting

Tinker Crab

The Debt Enforcer's Tally Book

RareFound after a fight

Clockmaker's Escapement

The Weaver in the Boat

RareFound after a fight

Singing Shuttle Warden's Keystone

The Shard Coast#

The Foreman's Governor

RareFrom a job

The crate is lined with lead, and the shipping agent makes you sign for every wax seal on the lid.

Gnomish Fuel Governor

The Sea in Gallery Nine

RareFrom a tavern tip

A mine pump-hand says the ocean flooded into Gallery Nine overnight—and that an ancient machine at the back of the tunnel is actively pumpin

Guild Master's Seal Deep Tide Lobber

The Light That Wrecks

RareFrom a chance meeting

Ranging Lens Old Kingdom Sunspear

The Weeping Core

RareFound after a fight

Wellspring Stone

The Feed-Fitter

RareFrom a job

Someone has drilled breathing holes right through the spot where the customs stamp belongs.

Crystal Funnel Pocket Governor Clockmaker's Escapement

The Rain Drum

UncommonFrom a job

These cured hides are meant for a single giant weather drum, and the artisan paid double to get them shipped fast.

Rain Drum

The Wreck-Watcher's Glass

UncommonFrom a job

She carries only a single canvas bag and scans the horizon the entire time she signs for her passage.

Star Glass

Kiln Cloth

UncommonFrom a job

The heavy bale is warm to the touch, and the shipping agent refuses to explain why.

Salamander Hide Fire Bell

The Channel in the Teeth

UncommonFrom a tavern tip

A reformed wrecker claims there is a secret shortcut through the jagged rock spires of the Teeth—and that the last pilot cutter to run it is

Storm Sails Smuggler's Run

The Glass Barge

UncommonFrom a tavern tip

A barge-hand says an intact cargo barge loaded with plate glass is stranded high on the Anvil Shelf—where fierce cliff-winds smash any ship

Calming Bell Surgeon's Chest

The Stood-Down Battery

UncommonFrom a tavern tip

A veteran gunner swears the lone keeper of a decommissioned cliff battery can hit a seagull at a full mile—thanks to a clockwork targeting c

Precision Rangefinder

The Fog That Stays

UncommonFrom a chance meeting

Fog Kettle

The Trade Agent's Strongbox

UncommonFrom a chance meeting

Merchant's Seal Guild Master's Seal

Seven Keel Stones

UncommonFound after a fight

Emergency Keel Brace

The Marchholds#

The Ninth Keystone

RareFrom a job

The crate is sealed with a noble house's wax, though the shipping agent refuses to say which lord ordered it.

Warden's Keystone Singing Shuttle

The Walled-Up Siege Engine

RareFrom a tavern tip

A mason swears the old lord of Tarn Crag bricked a massive siege engine into his own dungeon so his hotheaded son could never use it.

Mountain's Fist

The Frost That Stayed

RareFrom a chance meeting

Glacier Lance Wellspring Stone

The Unsigned Peace

RareFound after a fight

Guild Master's Seal Dragonscale Planking Precision Rangefinder

The Bonded Warden

RareFrom a job

She slips aboard after dark with a single bag and asks that her name be left off your passenger manifest.

Singing Shuttle

The Ley Storm at Hallow Keep

UncommonFrom a job

The weaver who packed the crate asks twice how fast your ship can fly.

Singing Shuttle

The Physic Garden

UncommonFrom a job

She pays double fare, carries her own medical bag, and refuses to say which lord summoned her.

Aerie Balm

The Quiet Room

UncommonFrom a job

"No questions asked," the shipping agent says, before asking three of his own.

Leadglass Ribs

The Armory Under Graywatch

UncommonFrom a tavern tip

A dismissed man-at-arms swears the old underground armory beneath Graywatch Keep is still racked full of weapons, and no one has paid the en

Blooded Cutlasses Boarding Axes

The Oak at Marrow Cross

UncommonFrom a tavern tip

A carter reports that the ancient oak tree at Marrow Cross blew down in the last gale, and the lord's reeve has posted guards over it to kee

Heartwood Keel Beam

The Warden's Margins

UncommonFrom a tavern tip

A steward's clerk tips you off that a dead Warden's workbook is going up for auction on the dock, and the local lord never read the secret n

Ward Bell

The Hidden Seed Corn

UncommonFrom a chance meeting

Crown Pennant Captain's Long Table

Trial at the Judgment Stone

UncommonFrom a chance meeting

A Permit in a Dead Name

UncommonFound after a fight

Mirror Ward Ward Wisp

The Highwilds#

The Tooth in the Spar

RareFound after a fight

Precision Rangefinder Wyrmtooth Ballista

The Bridge of Frost

RareFrom a tavern tip

"When the deep freeze hits, a natural bridge of blue ice spans the gap between the Twin Spires—and an old clan warbird is frozen solid insid

Glacier Lance Aerie Balm Skyreader's Orrery Calming Bell

The Thunder Drum

RareFrom a job

The ursine shipper who loads the crate warns your crew not to drum on it, even as a joke.

War Drum Storm Crown Grounding Mast

The Last Moult

RareFrom a chance meeting

Dragonscale Planking Wyrmtooth Ballista

Knit-Wood

RareFrom a job

The forester counts the living cuttings twice and asks how cold your cargo hold gets at night.

Self-knitting Planks

The Split Table

UncommonFrom a job

She brings her own cleavers aboard and refuses to say which feuding clans she is cooking for.

Captain's Long Table

Frostmoss

UncommonFrom a job

The jars are packed in fresh snow, and the clan healer who ordered them has sent three urgent messages asking when they will arrive.

Surgeon's Chest Aerie Balm

Steel Traps

UncommonFrom a job

The shipper pays in advance and refuses to put a name on the manifest.

Storm Sails

The Snowed-In Lodge

UncommonFrom a tavern tip

A hunting lodge on Cold Shoulder Ridge was buried by an avalanche forty winters ago with its hunt-master still inside. His prized weapons an

War Drum Heavy Ballista

The Hail Forge

UncommonFrom a tavern tip

A smith past the Narrows quenches her iron in fresh hail and nothing else. Hail closes the pass nine days in ten—which is how you know her f

Fire Bell

The Naming Cave

UncommonFrom a tavern tip

A Stonepaw cub went into the Naming Cave four days ago and has not come out. Clan law forbids her kin from fetching her: the trial is hers a

Blooded Cutlasses

The Borrowed Vane

UncommonFrom a chance meeting

Windcaller's Vane Weathervane

Blood-Price

UncommonFrom a chance meeting

Guild Master's Seal War Drum

The Fog-Pilot's Pipe

UncommonFound after a fight

The Cogholds#

The Second Mainspring

RareFrom a job

The sealed crate ticks loudly. The shipping agent swears it shouldn't.

Coiled Springs

The Flue Mouth

UncommonFrom a tavern tip

A stoker says a forge tender wrecked in the mouth of the Great Flue, and the blistering ember wind has kept salvage crews away ever since.

Storm Sails

The Kettle Fog

UncommonFrom a chance meeting

Fog Kettle Rain Drum

In Triplicate

UncommonFrom a job

She clutches three copies of a patent contract and refuses to set them down.

Precision Rangefinder

The Sealed Works

RareFrom a tavern tip

A retired machinist says his old factory was sealed fifty years ago with a master engine governor still inside—and its clockwork guardian wa

Boarding Golem Crystal Funnel Gnomish Fuel Governor

The Rivet Drum

RareFound after a fight

Caulking Kegs Folded Hold Gnomish Rivet Storm Endless Quiver

The Long Forge

RareFrom a chance meeting

Salamander Hide Cindermaw Storm Sails

The Returning Rack

UncommonFrom a job

The crate bears no registry stamp, and the shipping agent pays in advance.

Endless Quiver

The Lading Hall

UncommonFrom a tavern tip

A dockworker says an abandoned freight hall holds mechanical folding racks that expand a ship's cargo bay—locked inside since the day its lo

Folded Hold Tinker Crab Clockwork Hand Captain's Long Table

The Court Escapement

RareFrom a job

Precision ruby bearings no bigger than seeds, guarded on the dock until the moment you cast off.

Clockmaker's Escapement

Party of the Third Part

UncommonFrom a chance meeting

The Windless Rock

UncommonFrom a tavern tip

A bell-maker says an artificer hung a bronze spell-bell on a remote rock spire eleven years ago, and not a breath of wind has blown within a

Calming Bell Guild Master's Seal

The Spark Mill

UncommonFound after a fight

Grounding Mast Bottled Storm Kite Ward

The Even Engine

UncommonFrom a job

Packed in wool and sawdust with DO NOT SPIN stenciled on every side.

The Reaches & the Free Muster#

The Cutler's Runaways

UncommonFrom a job

They pay in advance, keep their sleeves buttoned over their wrists, and ask not to be listed in the ship's log.

Blooded Cutlasses

The Weather Keeper

RareFrom a tavern tip

A smuggler with a frostbitten ear says a wild storm-caller has held an unbroken gale across a mountain pass for nine years to keep bounty hu

Weathervane Wellspring Stone Bottled Storm Calming Bell

The Doorless Workshop

UncommonFrom a tavern tip

A black-market dealer swears a master Shaper sealed her cliffside workshop behind solid stone when the mage-hunters came—and someone is stil

The Night Market Scales

UncommonFound after a fight

Old Coin Scales Merchant's Seal

The Cinder Maw

RareFrom a chance meeting

Cindermaw

The Thunderhead Run

UncommonFrom a job

The shipper pays double rate and asks only that you dock after dark.

Smuggler's Run Storm Sails

Two Claims on One Prize

UncommonFrom a chance meeting

Guild Master's Seal

The Dragonscale Planking

RareFrom a job

Surprisingly light for its size, sealed in black wax for the Free Muster naval yard.

Dragonscale Planking

The Sunken Ballot

UncommonFrom a tavern tip

A fleet purser says the brig Fair Dealing wrecked two years ago carrying a sealed ballot box—whose votes would have unseated Commodore Ansel

The Pilot's Soundings

UncommonFound after a fight

Storm Sails

The Dry Ship

UncommonFrom a job

The Free Muster banned Dust aboard its warships last winter, yet someone in the fleet is still smuggling it in.

The Gunner's Family

RareFrom a job

A woman and two children smuggled out of Crown territory, to be landed unseen.

Squall Battery Stormcaller Battery

The Ship That Healed

RareFrom a chance meeting

Self-knitting Planks Crystal Funnel

The Circling Wreck

UncommonFrom a tavern tip

A ferryman says a ghost privateer has circled the same rock spire in an unending gale for a year while the captain's aged mother keeps vigil

Storm Sails Grounding Mast

The Crown Peak & the Hush Front#

The Honest Escapement

RareFrom a job

The crate ticks rapidly, and the Excise wax seal on the lid looks freshly re-stamped.

Clockmaker's Escapement Guild Auditor's Seal

The Warden's Keystone

RareFrom a tavern tip

House Tessaly's former Warden says the vault beneath their foreclosed estate still weaves its own protective wards—powered by an ancient key

Singing Shuttle Warden's Keystone

The King's Spear

RareFrom a chance meeting

Old Kingdom Sunspear

The Second Set of Springs

RareFound after a fight

Coiled Springs

The Stolen Tax Register

UncommonFrom a job

She clutches a single leather bag and refuses to let anyone touch it.

Forger's Kit

The Glassblower's Shuttle

UncommonFrom a job

Packed in straw for a noble house that already owns ten thousand lamps.

Singing Shuttle

The Drowned Stacks

UncommonFrom a tavern tip

An Academy porter says the lowest archive levels flooded forty years ago and were simply locked up with all their books and gear still insid

The Boundary Line

UncommonFrom a chance meeting

Windcaller's Vane Crown Pennant

The Living Timber

RareFrom a job

The planks are wrapped in wet sacking. The shipping agent warns you to keep them watered.

Self-knitting Planks Heartwood Keel Beam

The Mountain's Fist

RareFrom a tavern tip

A frontline gunner says an ancient siege engine sits inside a fort overrun by the Hush—and that it moved on its own the night a ley storm pa

Mountain's Fist Crystal Funnel Hush Compass

The Numbered Panes

UncommonFrom a job

Every pane in the crate is numbered, but panes seven and eight are missing.

Leadglass Ribs Leadglass Lantern

The Becalmed Pay Sloop

UncommonFrom a tavern tip

A fleet purser says the Admiralty pay sloop drifted into a dead calm three days ago and hasn't come out—and neither has the bounty ship that

The Siphon Buoy

UncommonFrom a chance meeting

Leadglass Ribs

The Undelivered Order

UncommonFound after a fight

Anywhere in the sky#

The Salt-Glass Lens

UncommonFrom a job

The shipping agent checks the street for Excise patrols twice before signing the manifest.

Ranging Lens Star Glass Precision Rangefinder

The Drowned Bell Foundry

UncommonFrom a tavern tip

An old rigger swears a whole bell foundry slid off its cliffside ledge—molds, tools, and all—and nobody has gone down to salvage it.

Singing Shuttle Ward Bell

The Storm Crown

RareFrom a chance meeting

Bottled Storm Stormcaller Battery Storm Crown

The Dead Man's Key

UncommonFound after a fight

Guild Master's Seal

The False Forecast

UncommonFrom a tavern tip

A pilot with a splinted wrist says the weather board at a port ahead has been wrong for three weeks straight—luring ships into the exact sam

Salvage Hooks Weathervane

The Kite Surveyor

UncommonFrom a job

The buyer needs the silk before tomorrow's gale hits, and has calculated the exact hour the wind will turn.

Storm Sails

The Rain Drummer

UncommonFrom a chance meeting

Rain Drum

The Cinder Watch

UncommonFrom a job

She pays double fare and asks only that your galley fire be kept burning the entire voyage.

Fire Bell Fire Buckets Salamander Hide

The Fog Quay

UncommonFrom a tavern tip

A drunken pilot swears there is an unlisted smuggler's dock hidden inside a permanent fog bank, reachable only by echo.

Fog Kettle

The Open Bottle

UncommonFound after a fight

Bottled Storm Grounding Rod

The Last Bell

UncommonFrom a chance meeting

Calming Bell Storm Lantern Old Surveyor's Chart

The Surveyors' Marks

RareFrom a tavern tip

An old mapmaker says pre-Charter royal surveyors carved brass markers across the peaks pointing from one to the next toward a hidden weather

Old Surveyor's Chart Skyreader's Orrery Calming Bell

The Stormray Herd

RareFrom a chance meeting

Storm Crown Grounding Mast Stormcaller Battery

The Heron Figurehead

RareFound after a fight

Gale Battery Stormcaller Battery Windcaller's Vane

The Drowned Observatory

RareFrom a job

These water-level tables are forty years out of date, yet the buyer is paying top silver as if they were tomorrow's forecast.

Star Glass Pocket Deluge Deep Tide Lobber

The Darkened Beacons

RareFrom a chance meeting

Tar Pot Star Glass Fog Kettle

The Lightning Farmers

RareFrom a tavern tip

A deckhand off a storm-chaser says her captains are two sisters with a solid copper mast, no ship sturdy enough to carry it, and good pay fo

Grounding Rod Grounding Mast Bottled Storm

The Tower's Forecast

RareFrom a job

Forty years of weather records from a single signal tower, bound in waterproof oilcloth. The shipping clerk refuses to say who is paying the

Weathervane Windcaller's Vane

Bounty hunts · Acts I–II#

The Marooned Captain

UncommonFrom a bounty poster

Wanted alive for plundering six Guild cargo barges along the reed lanes. Her ship has not touched port in over a month.

Blooded Cutlasses

The Lieutenant's Private Trade

UncommonFrom a bounty poster

Seizes cargo from Lowborn captains on trumped-up charges and sells it for his own profit. The barge skippers he robbed have pooled their sil

Crown Pennant

The Reed Lights

UncommonFrom a bounty poster

A gang of fen wreckers hangs a false harbor lantern in the fog to lure merchant ships onto the rocks. Bounty posted by the harbormaster of t

Star Glass

The Quiet Hand

RareFrom a bounty poster

Chief debt-enforcer for the Loan Office, who vanished with their master debt register. Full bounty paid for the man and the register togethe

Clockmaker's Escapement Old Coin Scales

Old Greyback

UncommonFrom a bounty poster

A massive crystal leviathan has smashed three ore barges this season. The Greywater Company is paying a bounty for its heart-crystal.

Crystal Dowser Crystal Funnel

The Wells at Camp Seven

UncommonFrom a bounty poster

Three wells poisoned at Camp Seven, leaving nine miners dead. Wanted alive by the Guild's district office—and someone else is hunting him to

Old Coin Scales

Paid in Full

RareFrom a bounty poster

A rogue bounty hunter kidnapping freed miners on expired warrants and selling them back to the pits. Full bounty alive; half for her ship's

Wyrmtooth Ballista Coiled Springs

The Hearth-Girl

UncommonFrom a bounty poster

Fled her indenture at Orlec Hold. Wanted unharmed: the ailing old lord demands her back at his hearthside.

Aerie Balm

The Wall at Underwall

RareFrom a bounty poster

A Navy stone mage who deserted the Crown sloop Constant with her signed order book. Wanted alive by the Admiralty—while hired killers hunt h

Dragonscale Planking Mountain's Fist

The Wax Widow

RareFrom a bounty poster

Her forged toll seals fool every checkpoint in the Marchholds. Lord Averil pays full bounty for her and her press—half without the press.

Guild Master's Seal Forger's Kit Merchant's Seal

Bounty hunts · Act III#

The Broken Roost-Oath

UncommonFrom a bounty poster

Deserted his warbird squadron mid-raid, leaving three crewmates to die. Wanted alive by the clan elders at the judging stone.

Windcaller's Vane

The Weather over Thrush Pass

UncommonFrom a bounty poster

Four merchant caravans wrecked by sudden freak storms in Thrush Pass. The pass town pays a bounty for the storm-caller, dead or alive.

Salvage Hooks Bottled Storm

The Kettleworks Burst

UncommonFrom a bounty poster

Blamed for a catastrophic boiler explosion at the Kettleworks that killed nine workers. Wanted dead or alive by the factory master.

The Shuttle Drawings

UncommonFrom a bounty poster

Accused of stealing ward-shuttle blueprints from the Guild patent safe and selling copies across the Cogholds. A rival hunter is already on

Singing Shuttle

The Chain Sloop

UncommonFrom a bounty poster

Kidnaps indentured workers from the Reaches in chains to sell to lowland mines. A hanging offense under the Free Captains' Articles—wanted a

The Timber Road Raider

UncommonFrom a bounty poster

Her warbird pack has burned six logging caravans along the high road. The timber merchants of the Long Cut are paying for her ship's carved

Blooded Cutlasses War Drum Aerie Balm

The Mender of Lantern Hole

RareFrom a bounty poster

An unregistered wild-magic healer hiding in the Reaches. Since Crown warrants carry no weight there, an Academy inspector is paying out of h

Mender's Thimble Surgeon's Chest Wellspring Stone

The Golem That Walked Off

RareFrom a bounty poster

Walked off the weighing pier in the middle of the night without being wound. The Carriers' Guild is paying to have its property returned int

Clockmaker's Escapement Clockwork Deck chief

The Hunt for Longshadow

RareFrom a bounty poster

Destroyed three clan hunting skiffs in a single month. The clan elders are paying a heavy bounty for her heart-scale—a job that demands a he

Dragonscale Planking Wyrmtooth Ballista Aerie Balm

The Man with Clean Warrants

RareFrom a bounty poster

Collects bounties on innocent people who were never posted, using forged warrants too authentic to doubt. Three havens have already buried t

Gnomish Rivet Storm Forger's Kit Captain's Long Table

Bounty hunts · Acts IV–V#

The Officer Who Sold the Line

RareFrom a bounty poster

Betrayed the picket line's scheduled dark hours to the Hush, costing three Crown lamp-ships. Wanted alive to stand court-martial.

Warden's Keystone

Her Old Colors

RareFrom a bounty poster

Returned from the gray fog of the Hush still flying Free Muster colors and has sunk two friendly ships since. Her own crew's grieving famili

Coiled Springs

The Muster's Winter Stores

UncommonFrom a bounty poster

Accused of selling the Free Muster's winter provisions to the Crown blockade and fleeing with the supply ledger. Bring back both the quarter

War Drum Tinned Stores

The Glover of Tresilian

UncommonFrom a bounty poster

Accused of murdering the twelve-year-old heir of House Tresilian in his bed. The Lord Regent wants her brought in alive so he can ask her a

Crown Pennant Smuggler's Run

Forty False Letters

UncommonFrom a bounty poster

Forty forged privateer licenses bear his unmistakable craftsmanship. The Crown Admiralty wants him brought in unharmed—and the Free Muster i

Forger's Kit

The Wreckers of Lamp Rock

UncommonFrom a bounty poster

Accused of hanging false signal lights on Lamp Rock to lure ships onto the reef and plunder their cargo. Five Guild haulers have wrecked the

Star Glass Salvage Hooks

First Blood

UncommonFrom a bounty poster

Killed Lord Ostrander's second son in a dockside duel that his lordship calls murder. Wanted alive so she can face a champion of Lord Ostran

Blooded Cutlasses

The Widow's Bounty

RareFrom a bounty poster

A pair of twin corsair cutters that hunt bounty hunters. Six captains have gone after them and none returned. Posted by a veiled widow and p

Gnomish Rivet Storm Precision Rangefinder

The Penny Queue

UncommonFrom a bounty poster

A junior clerk walked out of the merchant house of Garnet & Mossop carrying the master debt book for an entire dockside district. The partne

Guild Auditor's Seal

What Follows the Corrigan

RareFrom a bounty poster

A massive storm-ray has stalked the same Guild cargo hauler for forty straight days, destroying two armed escort ships. Kill the beast and b

Storm Crown

The first voyage#

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord